Architecture and Film II

by
Edition: 2nd
Format: Paperback
Pub. Date: 2000-05-01
Publisher(s): Academy Press
List Price: $70.00

Rent Textbook

Select for Price
There was a problem. Please try again later.

New Textbook

We're Sorry
Sold Out

Used Textbook

We're Sorry
Sold Out

eTextbook

We're Sorry
Not Available

How Marketplace Works:

  • This item is offered by an independent seller and not shipped from our warehouse
  • Item details like edition and cover design may differ from our description; see seller's comments before ordering.
  • Sellers much confirm and ship within two business days; otherwise, the order will be cancelled and refunded.
  • Marketplace purchases cannot be returned to eCampus.com. Contact the seller directly for inquiries; if no response within two days, contact customer service.
  • Additional shipping costs apply to Marketplace purchases. Review shipping costs at checkout.

Summary

"All you need to make a movie is a girl and a gun".-Jean-Luc GodardAn integral part of today's culture, film has become a major frame of reference for architects, artists, writers and cultural theorists. Following up on the popularity of the 1994 issue of Architectural Design, 'Architecture and Film I', this title takes a multi-faceted look at the representation of architecture through the big screen. Examples are drawn from a wide range of cinematic periods and genres - early Noir, Soviet cinema, Jacques Tati, Mall Movies, Los Angeles disaster movies, cyborg and sci-fi, horror movies and James Bond. The association between architecture and film is explored from every angle, architecture is looked at as setting and scenery, and as subject. Film-makers give their account of making architectural documentaries; the evolution of cinema buildings from sideshow to arthouse is examined; the architect-turned-director Patrick Keiller is interviewed; and film inspired architectural projects are featured.

Table of Contents

Liquid Architecture: Eisenstein and Film Noir (P. Lyssiotis S. McQuire).
Vsevolod Pudovkin and the Theory of Montage (H. Puttock).
Spaces of the Psyche in German Expressionist Film (H. Schaal).
Realising the Spiritual City: Hans Poelzig and The Golem (C. Dillmann).
Modernism as Enemy: Film and the Portrayal of Modern Architecture (E. Heathcote).
Material Sounds: Jacques Tati and Modern Architecture (I. Borden).
Walls Have Feelings: Cult Films About Sex in 1960s London (K.Shonfield).
Evil Residence: The House and the Horror Film (B. Fear).
Mall Movies: Rescue Strategies and 'Bad' Architecture (S. Ellis).
LA: Articulating the Cinematic Urban Experience in the City of Make-believe (M. Price).
LA and the Architecture of Disaster (J. Bell).
Cyborg Architecture and Terry Gilliam's Brazil (R. Armstrong).
Fantastic Spatial Combinations in Film (K. Damrau).
Digital Fiction: New Realism in Film Architecture (E. Hanson).
Sideshow to Art House: The Development of the Modernist Cinema (E.Heathcote).
Cinematic Scarpa (M. Grigor).
Building Films (K. Sabbagh).
Patrick Keiller Interview (J. Kerr).
Therapeutic Visions: James Bond, Stanley Kubrick, Captain Kirk and George Lucas (B. Fear).
Biographies.
ARCHITECTURAL DESIGN.
Peter Pran (S. Larson).
Jakob + MacFarlane (R. Such).
Central Artery/Tunnel, Boston (M. Hintlian).
Practice Profile: Stephensonbell (M. Toy).
Book Review (J. Bell).
Site Lines (N. Spiller).

An electronic version of this book is available through VitalSource.

This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.

By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.

Digital License

You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.

More details can be found here.

A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.

Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.

Please view the compatibility matrix prior to purchase.