Foundations of 3D Graphics Programming

by ;
Edition: 2nd
Format: Hardcover
Pub. Date: 2008-08-01
Publisher(s): Springer-Nature New York Inc
List Price: $109.99

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Summary

"This thoroughly updated and enhances second edition of Foundations of 3D Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. This revised edition of the successful, reader-friendly text covers all graphics basics and several advanced topics, as well as some basic concepts in Java programming for those who currently are C/C++ programmers. Specifically, it provides all the core aspects of OpenGL programming in Java using JOGL, along with concisely presented computer graphics theories. In addition, it uses a top-down approach to lead the reader into programming and applications up-front. The content about theory provides a high-level understanding of all basic graphics, and of using JOGL, instead of implementing a graphics system. Explanations are integrated with the sample programs, which are specifically designed for learning and accompanying this book."--BOOK JACKET.

Table of Contents

Introductionp. 1
Transformation and Viewingp. 51
Color and Lightingp. 133
Blending and Texture Mappingp. 187
Curved Modelsp. 227
Vertex Shading, Pixel Shading, and Parallel Processingp. 263
Cg Programmingp. 281
Programming in Java3Dp. 309
Advanced Topicsp. 339
Basic Mathematics for 3D Computer Graphicsp. 373
Indexp. 383
Table of Contents provided by Blackwell. All Rights Reserved.

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